AI Insights · Timothy · October 2021
Top 5 Tank Games in Slovenia for Q3 2021
Explore the performance of the top tank games in Slovenia during Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top tank games in Slovenia across both iOS and Android platforms. Here’s a look at how the top five games fared in terms of weekly downloads, revenue, and active users.
Tank Stars from CASUAL AZUR GAMES showed a mixed performance. Weekly downloads experienced a decline from 705K at the end of June to 293K by the end of September. Revenue saw fluctuations, peaking at around $47 in the week of July 19 but dropping to $20 by the last week of September. Active users also saw a downward trend, starting at 3.7K and ending the quarter at approximately 2.2K.
War Machines:Tanks Battle Game by Wildlife Studios showed a more stable performance in revenue, with peaks of $746 in the first week of September. However, downloads declined steadily from 196K at the beginning of the quarter to 82K by the end. Active users also decreased from 1.5K to 978 over the same period.
Tanks a Lot - 3v3 Battle Arena from Highcore Labs LLC had a noteworthy increase in weekly active users, starting at 135 and rising to 260 by the end of September. Revenue showed some variability, peaking at $50 in the week of July 5 and ending at $42 in the last week of September. Downloads remained relatively low, with a high of 222K in mid-July and tapering off to 81K by quarter’s end.
World of Tanks Blitz by Wargaming Group experienced substantial revenue peaks, reaching up to $529 in the first week of September. Downloads saw a rise from 69K at the end of June to 149K by early September before settling at 83K. Active users were fairly stable, with a slight increase to 735 in early September but ending the quarter at 578.
Tank Warfare: PvP Battle Game by Click.18 Mobile, being a newer entrant, had lower but steady metrics. Downloads hovered around 30K, peaking at 40K in mid-September. Active users showed a slight increase from 42 to 50 over the quarter, suggesting a slowly growing user base.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.